Arcadian: A Good Idea That Leaves Us With Too Many Questions.
Arcadian is one of Nicholas Cage’s new films, about a father and two sons who are living in a post apocalyptic era, where monsters roam free during the night. Directed by Benjamin Brewer, this film focuses on the survivors of a war of sorts from 15 years ago, where much of the population was wiped out for unclear reasons.
just a creature feature?
The film takes place in rural America, though I could tell it was actually filmed in the UK, where Paul (Nicholas Cage) is a single dad of two teenage boys, Joseph (Jaeden Martell) and Thomas (Maxwell Jenkins).
Paul has taught both of his sons how to live within the constraints of a broken down system, where killer monsters come out every night in search of humans. There isn’t a lot of information given in the story about when, where or why these creatures came to be, nor how they arrived.
Other than the creatures, the area they live is relatively safe, but very sparsely populated and supplies aren’t very plentiful. Joseph is the quiet, brainy son, while Thomas is the more outgoing one, doing what he can to help a family close by, because their daughter Charlotte (Sadie Soverall) has caught his eye.
Thomas tends to run back and forth to their house on a daily basis and has, at times, been late for the evening curfew. One night, while running back home, Thomas falls into a fissure in the ground that he is usually able to jump.
As dark closes in, Paul is forced to leave Joseph to go out and find Thomas. When Paul gets seriously wounded rescuing Thomas, the kids have to band together to figure things out and learn how to keep him safe and survive without his help.
in all honesty…
Arcadian, though full of creative creatures and action, sorely lacks too much information and script development to be considered well rounded.
I was very impressed with the creative creatures that looked like a mash up of a sloth, dinosaur and werewolf. With their sped up chompy chomps and rolly rolls, they add excellent tension and jump scares that are likely to hit well with audiences.
The film quality is also well done, but the lighting overall was much too dark. It was difficult for me to see much of the early creature activity, or grasp what they looked like due to so many scenes that were poorly lit. I wasn’t always sure what I was looking at.
Jaeden Martell, the sweetheart of the most recent It films, continues to wow with his acting that is so incredibly focused and intuitive. He hardly had a chance to expound on his talents though with the script that was so lacking.
There simply wasn’t enough time or development put into this script. There were so many questions left unanswered, such as what made the world desolate to begin with; where the creatures came from or how; why they only eat humans; how Paul and his family survived and found decent housing within the parameters of the disaster; what happened to mom and the general sense of who each character is individually.
Instead, everything just “is” and I think that choice cheated us out of so much that it simply couldn’t suspend our disbelief in the world to be fully immersive, which was so disappointing.
For a disaster film to really work, it requires time, space, highly necessary and developed characters, and a sense of urgency to be absorbed into the world. There weren’t any high stakes in the film other than survival and no relief to be had in the end.
The ending itself was very abrupt and wholly incomplete. It was as if Brewer just wanted to focus on creatures only, which left a lot to be desired. The failures in the script become failures of character, story, plot, a ticking clock, general direction and a point.
What was it that Brewer wanted to tell us? Why was this particular story something that he thought was necessary to be seen?
Though I’m sure that audiences may like the tension, creatures and excitement they cause, the rest of it is just one big enigma that left me completely unsatisfied.